23. COMPOSITE MUMMY Undead, Construct
It was hideous that footfalls so dissimilar should move in such perfect rhythm. The training of unhallowed thousands of years must lie behind that march of earth's inmost monstrosities... padding, clicking, walking, stalking, rumbling, lumbering, crawling... and all to the abhorrent discords of those mocking instruments. And then- God keep the memory of those Arab legends out of my head!- the mummies without souls... the meeting-place of the wandering kas... the hordes of the devil-cursed pharaonic dead of forty centuries... the composite mummies led through the uttermost onyx voids by King Khephren and his ghoul-queen Nitocris…
-Harry Houdini, Imprisoned With The Pharaohs (ghost-written by H.P. Lovecraft)
This is a double-based group of mummies, made from a horrible fusion of mismatched body parts: a human body with a crocodile head, a hyena body with a human head, and a woman's body with the head and legs of a lioness. The ones with hands are carrying torches.
Plot Twists: +0
M:03-03-03-03-03-03-X March (Horde)*
A:08-08-08-07-07-06-X Concerted Attack (Flurry)**
D:14-14-13-13-12-12-X Husk (Stamina)
D:02-02-02-02-02-01-X Grotesque Appendages (Slash)
*Up to three monsters of the same type may be moved as a single action, provided they begin and end their movement in a contiguous formation, and do not exceed the movement value of the slowest member of the group; mark only one of them with an Action Token. Monsters using Horde movement may not Frenzy.
**Give this character a close combat action. It makes two separate close combat attacks as free actions (making two separate attack rolls) against one or two adjacent targets. Resolve the first attack before making the second. If this character loses this ability before it makes the second attack, it can’t make the second attack.