18. DEEP ONE Beast, Cthulhu
...For at a closer glance I saw that the moonlit waters between the reef and the shore were far from empty. They were alive with a teeming horde of shapes swimming inward toward the town; and even at my vast distance and in my single moment of perception I could tell that the bobbing heads and flailing arms were alien and aberrant in a way scarcely to be expressed or consciously formulated.
-H.P.Lovecraft, The Shadow Over Innsmouth
I had planned to include new versions of the most popular monsters from previous sets in my own home-made sets, but aside from a new Razorvixen in Gothix, I haven't really followed through on that. Better late than never, here is a new Deep One. I'm sure some people will be upset that this monster is less powerful that the original REVs from the first HorrorClix set, but those ones are much too expensive point-wise to be able to recreate the famous chase scene from the end of The Shadow Over Innsmouth; it takes a cheaper monster to field Deep Ones as a proper mob...
Plot Twists: +0
A:09-08-07-06-05-X Schoal (Pack)*
D:16-15-14-13-12-X Submerge** / Scales (Stamina)
*Add +1 to this monsters Attack value for each friendly monster with the same Collector's Number adjacent to the target of its attack.
**When this monster occupies Water terrain, it cannot be targeted by Ranged attacks and does not block line-of-sight.
**Damage this monster deals to monsters without Swimming movement who currently occupy Water terrain is Penetrating damage.