3. DRUID crossroads: Occultist, Elemental or Guardian, Elemental
Very little is known about the real druids- they were utterly wiped out by the Romans during their invasion of the British Isles, and they left no written records. Modern "new agers" have chosen to interpret druids as benign nature priests, but Roman accounts of the druids' practice of human sacrifice paints a darker picture, one that has led to druids playing the villains in a handful of horror movies, ranging from the sublime (The Wicker Man, 1973) to the ridiculous (Camp Fear, 1991). To satisfy both interpretations I have made the Druid a crossroads monster who can either use his knowledge of nature to rescue victims, or to punish those who violate the sanctity of their groves... The miniature would show a man clad in coarse hooded robes, with his arms crossed over his chest, holding a switch in one hand and an antler in the other.
Plot Twists: +0
A:08-08-07-06-X Thorngrasp **
D:15-14-14-13-X Protector / Impel
D:02-01-01-00-X Heal*** / Sacrifice (Snack)
*This monster does not need to stop upon entering Hindering terrain; any remaining movement is halved.
**If this monster is in or adjacent to an area of Hindering terrain, any opposing monster that takes an action while within the same Hindering terrain area takes one clix of damage.
***As per Support in HeroClix.