Subplot: Cthulhu WakesEdit
Gibbering madness awaits everyone here.
All Cthulhu you control gain the following power:
- Ia! Ia! - Whenever a friendly Cthulhu slays a victim, instead of placing the victim on the monster's card, you may choose instead to remove the victim from the map and place a Cthulhu Minion token from outside the game in an empty space adjacent to the slayer. The minion is friendly to you.(You still gain victory points for slaying the victim, though the monster does not become blooded.)
If you have any friendly Cthulhu minions in play at the beginning of your turn, you get an extra action that turn which can be assigned only to a friendly Cthulhu minion.